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Hologram Visualizer Accessed Through Projector Cube on a Floating Island

Author:
Dounia Hajji
Hologram Visualizer Accessed Through Projector Cube on a Floating Island
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A two-centimeter projector cube serves as an access key to a hologram-visualized floating island, enhancing user interaction in a versatile living space.
5 key facts about this project
01
A two-centimeter projector cube serves as the access key to the metaverse.
02
The house is located on a floating island, enhancing immersion.
03
Users can visualize their online environment as a hologram.
04
The interactive screen allows real-time customization of settings.
05
Movement between floors is facilitated by both an elevator and external stairs.

The metaverse house integrates physical and digital environments through a thoughtful design. At the heart of this concept is a two-centimeter projector cube, which acts as an access key to the online space. This device serves not only a practical function but also as an object that enhances the appearance of its surroundings. The design promotes user interaction, allowing for a blend of personal experience and connectivity between the two realms.

Access Mechanism

The projector cube enables users to see a hologram of their online house. It displays important information like in-game time and notifications. This feature enriches user engagement while emphasizing individual ownership in the virtual space. Furthermore, the cube can be set to respond only to a fingerprint, highlighting the need for security in a digital age.

Spatial Configuration

Users are greeted by a floating island when they enter the metaverse. This feature draws on familiar geographic shapes and enhances immersion in the user experience. On the ground floor, an open laboratory space features an interactive screen. Users can search for materials, examine three-dimensional holograms, and decide on potential purchases. The design includes a shelf that can be hidden, providing a tidy solution for organization while making the space adaptable.

Interactive Environment

On the first floor, the living room serves as a welcoming area for guests to log in. It offers views of the island's edge and allows hosts to customize the atmosphere through the interactive screen. They can choose options such as colored sea waves or sunset clouds. This flexibility enables users to create an environment that resonates with their preferences, enhancing their experience in the metaverse house.

User Accessibility

The design ensures ease of movement, with users able to reach the laboratory from the ground floor using either an elevator or external stairs. This attention to spatial flow reflects the project's commitment to functionality alongside exploration.

The metaverse house, marked by the projector cube, illustrates the relationship between physical and digital experiences. The combination of a floating island and customizable settings within the house contributes to an engaging environment. This design encourages active participation as users navigate and experience their surroundings in a new digital landscape.

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The Buildner’s Unbuilt Award 2025: Celebrating Architectural Creativity and Visionary Unbuilt Designs with a Total Prize Fund of €100,000

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Competition organisers

The Buildner’s Unbuilt Award 2025 is an international architecture competition dedicated to recognizing and celebrating the value of unrealized architectural designs. It invites architects, designers, and students worldwide to submit visionary projects that have not yet been constructed, highlighting the power of ideas and the creativity behind the design process. By focusing on unbuilt work, the competition aims to bring forward concepts that shape the future of architecture and push the boundaries of the profession. 

Participants can compete in three categories based on project scale: Small Wonders (up to 100 m²), Medium Marvels (101–999 m²), and Large Visions (over 1,000 m²). Each category winner will receive €20,000, and additional prizes include honorable mentions, student awards, and a special Best Presentation Award. Winning projects will gain significant international exposure through Buildner’s publicity campaign and a feature article on ArchDaily, providing a unique opportunity to showcase creative ideas to a global audience. 

The Buildner’s Unbuilt Award 2025 encourages entrants to submit any type of unbuilt project, from conceptual visions to detailed designs, celebrating bold innovation without the constraints of realization. Important deadlines: registration closes on October 30, 2025; submissions are due by November 20, 2025; winners will be announced on December 17, 2025.

Buildner's Unbuilt Award 2025

Celebrating your unbuilt architecture visions with a €100,000 prize

100,000€ Prize / 2025 ideas COMPETITION
Prize 100,000 €
Eligibility Open to all
Final registration deadline 30 October 2025

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