The technology behind virtual reality and augmented reality has progressed rapidly, and with Facebook’s recent announcement of its plans to further develop the “Metaverse”, it’s likely that we’ll be spending more and more time in virtual spaces in the near future. Virtual work and learning environments are becoming increasingly complex and interactive, not to mention augmented reality experiences for exercise, entertainment, and gaming.
But what about a virtual home? A huge amount of thought, effort, and resources go into making our physical homes comfortable, but what would our homes in the virtual world look and feel like? What would be the functions and requirements for a well-designed virtual home?
The Virtual Home competition is the first in the Buildner Virtual Architecture competition series focusing on virtual space creation. Architects and designers are being asked to create the concept of a virtual home. Without any physical limits, what other important considerations would need to be made? Are there artificial constraints that are necessary in order for a virtual home to feel familiar and comfortable? In what context would you choose to place your virtual home?
Participants are tasked with designing a virtual home, with the main focus being on the design of the living room and work-space, but additional functionality can be introduced.
Download full competition brief for more information!
Competition is open to all. No professional qualification is required. Design proposals can be developed individually or by teams (4 team members maximum). Correspondence with organizers must be conducted in English; All information submitted by participants must be in English.
Competition results in media
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