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Suspended Terraces with Self-Reproductive Digital Flora in an Immersive Virtual Landscape

Author:
Colin Fournier
Suspended Terraces with Self-Reproductive Digital Flora in an Immersive Virtual Landscape

Project in-detail

A suspended terrace adorned with self-reproductive digital flora creates an immersive environment that resonates with memory and community, offering a unique platform for social interaction in a reimagined landscape.
5 key facts about this project
01
The center terrace features a circular design, promoting communal gathering and interaction.
02
A suspended sphere acts as a control device, allowing users to manipulate the virtual environment.
03
Self-reproductive digital flora is integrated into the landscape, enhancing interactivity and engagement.
04
Gravity is set at 75% of normal levels, creating a unique spatial experience for users.
05
Daylight simulation and dynamic sound propagation contribute to an immersive atmosphere that shifts over time.
The project titled "Virtual Home" presents a thoughtful exploration of how digital architecture can redefine our connection to space, memory, and community. This architectural design focuses on a fictitious location referred to as UC10, an archipelago that serves as a conceptual backdrop for a narrative shaped by loss and reconstruction. The project embodies a vision of resilience, reimagining a community once devastated by natural forces, namely a volcanic eruption. In this context, "Virtual Home" becomes a representation of hope, connectivity, and the potential to create new experiences within the limitations of a digital framework.

The primary function of this project is to serve as a virtual platform where users can engage in a shared space that reflects both their individual memories and collective experiences. As people navigate the environment, they encounter an array of digital flora and fauna, each designed to foster interaction and growth. These elements not only bring life to the virtual realm but also symbolize regeneration and the idea of rebuilding in the wake of loss. The immersive environment encourages users to explore their emotional and social ties in a space that adapts to their interactions and stories.

Key components of "Virtual Home" include a central terrace, which stands at the peak of the primary island. This terrace is strategically positioned to offer a gathering space, a focal point for communal activities. It is designed with simplicity, featuring a circular shape that invites inhabitants to congregate and share their experiences. The inclusion of a tablecloth and a cushion enhances the inviting nature of this space, fostering comfort and engagement. Central to the terrace’s functionality is a suspended sphere, representing a control device that allows users to manipulate their environment. This subtle yet powerful feature embodies the notion of agency within the digital landscape.

Important details also include the environmental aspects of the space, which include a gravity level set at 75% of normal, simulating a distinct experience that alters how users interact with their surroundings. The project further enhances immersion through simulated sound propagation and dynamic daylight features, creating a nuanced atmosphere that mimics the transition of time. Users are enveloped in an environment where the landscape can shift and evolve, reflecting their interactions and emotional states.

The design approaches utilized in "Virtual Home" are noteworthy for their focus on blending the virtual with conceptual ecological systems. The evolving ecosystem responds to user engagement, encouraging a sense of stewardship and connectivity among participants. By enabling self-reproductive digital entities, the project fosters a sense of continuity and growth that parallels the complexities of real-world communities.

What distinguishes "Virtual Home" from traditional architectural designs is its emphasis on the intangible aspects of reality. Here, the user experience takes center stage, allowing individuals to shape their environment through interaction. This design philosophy encourages a unique relationship between architecture and its inhabitants—one that transcends mere physicality to encompass deeper emotional and social dimensions.

"Virtual Home" is an invitation to reflect on how architecture can evolve in a digital age, where spatial experiences can be manipulated and personalized. The project challenges the conventional understanding of built environments, opening avenues for discussions about the future of community interaction and the ways technology can enhance human connection.

For those interested in delving deeper into the project’s nuances, including specific architectural plans, sections, and designs, further exploration of the presentation is highly encouraged. This evaluation of architectural ideas and spatial dynamics presents a valuable opportunity to rethink how we engage with both digital and physical landscapes in our continuously evolving world.
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MICROHOME
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100,000 € Prize Fund / Kingpsan Edition #10
Kinderspace
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Architecture for Children’s Development #3
Buildner's Unbuilt Award 2025
Buildner's Unbuilt Award 2025
100,000€ Prize / 2025

Design a new small-scale home concept in the 10th edition of MICROHOME — 100,000 € prize + construction

Competition organisers

The 10th edition of the MICROHOME architecture competition invites architects and designers from around the world to explore the possibilities of compact, sustainable living. Hosted by Buildner in collaboration with Kingspan and Hapi Homes, this special edition challenges participants to design an off-grid, modular microhome for a young professional couple, with a maximum floor area of 25 m². Designs should prioritize innovation, efficiency, and real-world feasibility. 

A total prize fund of 100,000 € will be awarded, including three main prizes, the Kingspan Award, and the Hapi Homes Award, which will grant 15,000 € and lead to the construction of the selected design. The final registration deadline is September 25, 2025, and winners will be announced on Decebmer 9, 2025. For full competition details and submission guidelines, visit microhome.info.

Microhome

Design a new small-scale home concept in the 10th edition of MICROHOME — 100,000 € prize + construction

100,000 € PRIZE FUND / KINGPSAN EDITION #10 IDEAS COMPETITION
Prize 100,000 € + Potential realisation
Eligibility Open to all
Early bird registration deadline 22 May 2025
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